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Black Dragon
01-26-2004, 11:24 PM
I think that, looking to the profession list, there will be a system in the game that there are no real NPC's, so human players have to manage all the productions. Then you could make a few productions lists:

miner/woodcutter > blacksmith > shopkeeper > customers (also customers with other professions, because a lumberjack needs an axe (made by a blacksmith), etc)

adventurers (warriors/magicians) >*find weapons and other items*> shopkeepers > customers

fisherman/*hunter*1/*farmer*2/*gatherer*3 > chef > customers

*farmer(for wool and leather)*/*hunter* > Tailor > shopkeepers > customers

gatherers, fisherman, farmers, etc >*find ingrediënts*> alchemists (who make potions) > shopkeepers > customers

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*1 > a hunter would hunt animals for meat/skins/etc

*2 > a farmer would keep some animals like sheep and cows, and own some land to produce grain and other food

*3 > a gatherer would gather berries/fruit and other stuff for cooks

Please tell me if you have other ideas that could be professions in the game.

Instermentalist
01-26-2004, 11:47 PM
i wonder if you can get bounties for killing (for a good cause) a ginormous creature that threttens to wipe out all five races and there little steeds too.


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